Halo Infinite Reportedly Scrapped New Story Content Amid Studio Shakeup

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Halo Infinite Reportedly Scrapped New Story Content Amid Studio Shakeup
Microsoft Studio 343 Industries Undergoing Reorganization of Halo Game Franchise

It seems that Microsoft’s Halo studio, 343 Industries, is undergoing some major changes. According to multiple reports, the studio has scrapped new story content for Halo Infinite and is instead focusing on “fixing” the game. Additionally, the studio is reportedly switching to Unreal Engine, which may explain some of the delays surrounding the game.

343 Industries has been through a lot in recent years. The studio was founded in 2007 to take over development of the Halo series from Bungie. Since then, 343 has overseen the development of Halo 4, Halo 5: Guardians, and Halo Wars 2. The studio also developed Halo: The Master Chief Collection, a compilation of Halo games that was plagued by server issues at launch.

343’s most recent project is Halo Infinite, a game that was originally supposed to come out last year but has been delayed until 2021. Halo Infinite was first revealed at E3 2018, and at the time, it looked like the game was on track for a 2019 release. However, in the months since then, the game’s development has been plagued by rumors and reports of problems.

In September 2020, Kotaku published a report detailing some of the problems facing Halo Infinite. According to the report, the game was plagued by “Scope creep,” which is when a project’s scope expands beyond its original goals. This can happen for a number of reasons, but in Halo Infinite’s case, it was due in part to the game’s switch to Unreal Engine.

Unreal Engine is a popular game engine that is used by many developers. However, it is also a complex engine, and according to Kotaku’s report, 343 Industries was having a hard time getting it to work with Halo Infinite. This led to the game’s delay, as the studio had to spend time getting the engine to work with the game.

Now, it seems that the studio is facing even more problems. According to a report from Bloomberg, 343 has scrapped new story content for Halo Infinite. This content was reportedly cut due to the studio’s focus on “fixing” the game.

This is a major blow to Halo Infinite, as the game was originally marketed as a return to the series’ roots. The game was supposed to be a more story-focused affair, and its delay was attributed in part to the studio wanting to make sure the story was up to par. However, it seems that the studio has now decided to focus on making the game playable and fixing bugs, rather than adding new story content.

It’s unclear how this will affect Halo Infinite’s release date. The game was originally supposed to come out in November 2020, but it was delayed to 2021. It’s possible that the game will be delayed again, as the studio works on fixing the game.

Microsoft has not commented on the reports, and it’s unclear if the company will address them. However, if these reports are true, it’s a sign that Halo Infinite is in trouble. The game was already facing an uphill battle due to its delay, and now it seems that the game’s development is even more troubled than we thought.

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