‘Dead Space’ highlights the biggest problem with AAA games
Since its inception in 2008, AAA gaming has been plagued by a number of problems. The most notable of these is the difficulty in delivering a consistent quality product. This is due, in part, to the fact that AAA games are developed by large teams with disparate levels of experience. This can lead to a number of issues, such as poor communication and coordination.
Another issue is that AAA games are often developed on tight schedules. This can lead to corners being cut in order to make a deadline. This can result in a number of problems, such as buggy code and unfinished features.
The final issue is that AAA games often have large budgets. This can lead to a number of problems, such as development studios becoming excessively focused on making a return on investment. This can result in a number of problems, such as a lack of innovation and a reluctance to take risks.
All of these problems are compounded by the fact that AAA games are often released on a yearly basis. This can lead to a sense of fatigue among both developers and players.
Despite all of these problems, AAA gaming is still the most popular genre in the gaming industry. This is due, in part, to the fact that AAA games often have the most polish and production values. They are also often the most accessible to a wide audience.
One of the most successful AAA franchises in recent years is Dead Space. Dead Space is a horror game that was released in 2008. The game was developed by Visceral Games and published by Electronic Arts.
The game was a critical and commercial success. It received positive reviews from critics and was a best-selling game.
Dead Space was followed by two sequels, Dead Space 2 and Dead Space 3. Both games were also critical and commercial successes.
With the release of the latest Dead Space game, there has been a lot of speculation about the future of the franchise. In particular, there has been speculation about whether or not the franchise will continue to be developed by Visceral Games.
This is due, in part, to the fact that Visceral Games was recently acquired by Electronic Arts. This has led to some concerns that the studio may not have the creative freedom to continue developing the franchise.
However, it is worth noting that Visceral Games has stated that they are committed to the franchise. In addition, EA has stated that they are committed to supporting the studio.
only time will tell what the future holds for the Dead Space franchise.