‘Destiny 2’ Has Broken Playercount Records And Community Morale With ‘Lightfall’
Bungie has released Destiny 2: Lightfall, their new expansion for the popular FPS action role-playing game, to divisive reception among reviewers and the gaming community at large.
Some have praised the new content for its sleek visuals and dynamic gunplay, while others have criticized it for its lack of originality and inventive level design.
However, the most controversial aspect of Lightfall has been its playercount record-breaking ability to completely break the Lore of the game, and the community’s morale along with it.
Bungie has seemingly lost sight of what made Destiny 2 great in the first place. The game was never about breaking records or pushing the envelope in terms of innovation.
It was about providing a fun and addicting cooperative experience that fans could enjoy with their friends.
But with Lightfall, Bungie has made it abundantly clear that they are more interested in making a quick buck than they are in making a quality product.
The new expansion is full of broken promises and empty content. The much-hyped “Lightfall” event turns out to be little more than a re-skinned version of the old “Trials of the Nine” event.
And the “new” PvE mode, “The Reckoning”, is nothing more than a glorified version of the popular “Nightfall” mode with a few new enemy types thrown in.
Bungie has shown time and time again that they are more interested in making a quick profit than they are in making a quality product.
And with Destiny 2: Lightfall, they have finally gone too far.